About Stealth


Here's a quick sneak peak of the upcoming version. It has a lot in store, with the highlight being the addition of stealth, along with lots of small improvements.

With stealth everything undergoes a perception vs stealth check to determine its visibility. The player also has the option to engage in active stealth to give them a temporary stealth bonus at the cost of losing a turn.

Monsters can also be found sleeping...


Make sure to sneak so as not to wake them up. Attacking an enemy that is not aware of you grants a bonus on chance to hit.


A few of the other things that will be included in this update:

  • Minimap
  • A new enemy
  • A few new items
  • "Emotes" above character heads to indicate changes such as when the player picks gold up, or loses health
  • Movement animations
  • Traps

The next version is nearing release and should be out fairly soon.

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